Compton is now GPLv3

2023-02-02 / Mark Sowden

← 2023-01-052023-02-08 →

So remember that deadline I'd missed? Well today I'd decided to make that old project of mine open-source under GPLv3, with the disclaimer that it is abandoned and I'm only making it available on the off-chance that something there might be useful for someone else.

Keep in mind the license is flexible - if there is something specific in there that you really want to use for your own project, regardless of what license that is under, please get in touch and I'm happy to figure something out with you. But otherwise, yes, it's under GPLv3.

And just to explain clearly what this is, this is an isometric 2D game engine written in C++, developed from 2016 onwards - through a number of pretty heavy rewrites and other prototyping madness. It was used at one point for a game jam seen here and used to produce a viewer for an early prototype of the game Creatures, seen here, just to give you an idea of that madness.

This iteration was essentially developed on and off through 2021 and last year. If you're curious what it looks like, here's a screenshot.

You can find the repository here.

I've provided a few points about it below.

On one hand it's frustrating that I couldn't really bring myself to piece it together into something tangible, but at the same time, I think the concept I'd been pushing towards was way too broad and over my head. And it's nice to be able to just dump it like this and move on with my life.

← 2023-01-052023-02-08 →